
Session
Descriptions By Day : Friday,
October 6
***Provided
with support from Apple Computer, Inc.
***Provided
with support from Microsoft Corp.
***Provided
with support from RealNetworks
9:00
A.M.-10:30 A.M.
112
- How to Get Your Content Seen: Aggregating Media Resources
This panel of leading content aggregators will discuss their
strategies for creating a successful content distribution
businesses.
Prerequisites: Content creation experience
Level: All
113
- Interactivity on the Web *
Apple Computer, Inc
Join the co-author of the Flash 4 Bible, Robert Reinhardt, as he explains how to
create Flash projects that are designed from the ground up to handle dynamic
content. Robert will deconstruct examples of Actionscript-driven sites that are
built to handle constantly evolving data and content. Whether you work as an
independent contractor or with a large team, you'll learn strategies for
building scalable movie architectures that will streamline your workflow.
Prerequisites: Some experience creating QuickTime
media
Level: Intermediate
114
- Sorenson Broadcaster and Realtime Codecs
Norman Doyle
This course will offer a detailed description of how to
best use Sorenson Broadcaster to produce live content for
the Internet. Areas covered include choosing the right realtime
codec, choosing appropriate codec settings, multicasting
versus unicasting, publishing information, setting up the
QuickTime stream-ing server, and much more. Learn how to
set up a 24/7 radio or TV station or a personal broadcasting
studio.
Prerequisites:
Some interest in and familiarity with the Internet and streaming
issues
Level: All
115
- Master Class: Adobe Software Tools
John Kranz
This session will explain the features and functions available
in Adobe's new GoLive suite, which streamlines Web site
creation and management. The instructor will describe how
GoLive enables control over source code, onboard interactive
editing for streaming media, and support for W3C standards.
The session details how GoLive's graphic tools and code
functionality enable cross-media designers and coders to
create dynamic Web sites.
Prerequisites:
Basic understanding of HTML and past experience in designing
Web sites helpful, but not required
Level: Intermediate to advanced
116
- Optimizing Your Network and Workflow in the Postproduction
Environment
Moderator: TBA
Panel: Tom Clark, others
TBA
Computer-based postproduction systems have evolved from
standalone workstations to networked workgroups. New technologies
such as Fibre Channel and SANs (storage area networks) are
promising a new kind of production environment, in which
all parties have instant access to raw content and tools
and can communicate instantly with one another. This session
examines some of the products and strategies available for
the networked studio.
Prerequisites:
None
Level: All
11:00
A.M.-12:30 P.M.
121
- Running an In-House Web Video Department
Stephen Haskin
Computer departments, with few exceptions, create obstacles
to the implementation of digital video systems. This happens
because they don't fully understand the special requirements
that streaming video and DV present to computers and computer
infrastructures. This course provides the strategies and
tools you need to get buy in from your computer department
and deliver great video to your clients. See some of the
tools needed to manage that video.
Prerequisites: None
Level: All
122
- Windows Media 7 Authoring: Capturing from Screen, Live,
and Prerecorded Media **
Microsoft Digital Media Division
This session outlines what it takes to author high-quality
audio, video, and screen captures using the Windows Media
Encoder 7. Both live and on-demand applications will be
featured.
Prerequisites: Some
interest and familiarity with the Internet and streaming
issues
Level: All
123
- Creating Dynamic Animation for the Web
Chris Manners
Take advantage of current animation techniques to produce
increasingly effective and attractive Web sites. This session
demonstrates how to combine vector graphics, audio, 2D and
3D animation, still images, and bitmaps to create dynamic
visuals on your desktop for delivery on the Web. Attendees
will learn about current Web tools and technologies and
review considerations of when, where, and how best to use
them.
Prerequisites: None
Level: Beginning to intermediate
124
- Live Webcasting, Guerrilla Style
Forget about big-budget productions. What does it take to
shoot, compress, and stream a live event on a zero-dollar
budget? In this class, learn how to make the most of pro-sumer/consumer-grade
DV cameras, bring together workable lighting rigs, capture
audio, and compress footage on the cheap.
Prerequisites: Some
basic knowledge of production and Web video
Level: All
125
- Rotoland: The Art of Rotoscoping, Part 1
Matt Silverman
The art of rotoscoping changed considerably with the introduction
of digital tools such as Commotion and After Effects. With
a thorough knowledge of rotoscoping, digital artists can
create better live-action or CG composites as well as amazing
visual effects. Various rotoscoping techniques, including
matte creation, effects painting, and digital cloning will
be introduced.
Prerequisites: Familiarity
with rotoscoping, paint, and compositing applications
Level: Intermediate
1:30
P.M.-3:00 P.M.
132
- Beyond the Browser: Creating RealJukebox Skins ***
Ken
Moore
You've seen them on your friends' computers, and now you
want one of your own. Or maybe you want to create a branded
skin for your company. This session will show you how to
create a RealJukebox skin.
Prerequisites: None
Level: All
133
- Running a Mondo Web Site
Christopher Blandy
Get a glimpse into the ins and outs of a major sports
Web site's production of hundreds of minutes of online video
every week. From content acquisition, rights management,
and Web-savvy editing through compression and delivery,
you'll get a peek into how the big guys do it.
Prerequisites:
None
Level: All
134
- DVD Options for DV Producers
Jon Mauldin
Interested in exploring the world of DVDs? As a DV producer
new to DVD, you won't want to miss this essential session.
It will cover the basics of the DVD format, including the
DVD-Video and DVD-ROM specifications; off-the-shelf-development
tools for producing basic DVD titles from DV; the process
of developing advanced DVD titles, including exciting new
technologies in DVD delivery on PCs such as Web interactivity;
and the streaming capabilities of the DVD format.
Prerequisites: None
Level: All
135
- Ins and Outs of Final Cut Pro
Experience an in-depth overview of Apple's Final Cut Pro
editing environment. See the advanced video production techniques
and features in Final Cut Pro demonstrated. Learn how to
access editing, compositing, effects, audio, QuickTime,
and media management tools. This session includes demonstrations
of the entire work-flow, from video capture to postproduction
and final project delivery.
Prerequisites:
Intermediate Macintosh skills, understanding of digital
video, motion graphics skills
Level: Beginning to intermediate
136
- Rotoland: The Art of Rotoscoping, Part 2
Matt Silverman
This session explores advanced rotoscoping techniques, including
matte creation, effects painting, digital cloning, and motion
tracking.
It is a continuation of Session 125.
Prerequisites: Familiarity
with rotoscoping, paint, and compositing applications, and
Session 125 recommended
Level: Intermediate to advanced
3:30
P.M.-5:00 P.M.
141
- State of the Union: Streaming and Internet Appliances
Moderator: James Robinson
Panel: TBA
See how the evolution of Internet-enabled devices is taking
multimedia experiences that were traditionally available
only on expensive, hard-to-use, Internet-enabled PCs and
moving them to consumer-friendly, inexpensive appliances.
This session addresses business models, technology advances,
distribution opportunities, and available content.
Prerequisites:
None
Level: All
142
- Broadband Basics: From Content Creation to Network Delivery
Moderator: TBA
Panel: Sherman Griffin,
Dann
Filter
As the number of broadband users rises, so too does the
demand for higher quality content. This panel discussion
provides the skills and techniques necessary for the broadband
world bitrates, sweet spots, high-end equipment and codecs.
In addition, it examines the nuts and bolts of delivering
the content efficiently to the end user.
Prerequisites:
None
Level: All
143
- High Quality Video Delivery on the Web
*
Apple Computer, Inc.
Doug Werner
Learn from the masters how to create the highest quality
Qui14ckTime movies and content. Discover how QuickTime has
become the most exciting Hollywood movie trailer platform
in years. This session will unlock the secrets of how you
can create your own high quality movies when nothing but
the best will do.
Prerequisites:
Some experience compressing video for Web delivery
Level: Intermediate to advanced
144
- Audio for Moving Pictures
Scott Gershin
This session examines storytelling through the use of sound
for motion pictures. It provides an in-depth look at a film's
soundtrack and the role it plays in the art of filmmaking.
Learn how these same techniques work in advertising and
computer entertainment, and get a look at the future of
interactive TV and broadband entertainment.
Prerequisites:
Basic knowledge of audio
Level: All
145
- Compositing for 3D
This session is for users of 3D software who want to extend
their 3D work through compositing and integration with live-action
footage. It covers professional compositing processes, planning
and executing successful composites between 3D and film
or video footage, and how to create more complex and realistic
3D scenes and effects through through multilayer rendering
and compositing.
Prerequisties:
Familiarity with a 3D rendering program
Levels: Intermediate
146
- Avid Techniques and Tips
Jon Mauldin
Here are quick tips for intermediate Avid editors to build
techniques that improve workflow, assist in project management,
and allow greater flexibility. Topics include integrating
third-party applications, project management, and tips and
tricks to speed up, clean up, and tighten up your Avid editing.
Prerequisites:
Basic familiarity with Avid
Level: Intermediate
Lighting
for DV
John Jackman
L1-Lighting
for DV: Basic Lighting
9:00 A.M. - 12:00 P.M.
This session provides and introduction to
basic television lighting techniques and equipment, especially
as they apply to DV. Three-point lighting variations, soft
lighting techniques, and handling contrast, color balance,
and exposure are featured. Tips on handling problem lighting
situations and guidelines for assembling a "Gaffer's
Survival Kit" for the field are discussed. Use of camera
zebra display and SMPTE color bars are also covered.
Prerequisites: None
Level: Beginner
L2-Lighting
for DV: Advanced Lighting
1:30 P.M.-3.00 P.M.
Get an overview of more advanced lighting
instruments, including HMIs and fluorescents. Techniques
for lighting chromakey sets and talent, film-style lighting,
and lighting night shoots are covered, as well as specialized
lighting for unique situations such as tight close-ups and
product or food shots. More advanced use of lighting controls
and color-management techniques are also included.
Prerequisites:
"Basic Lighting" session or previous lighting
experience
Level: Intermediate to advanced
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