
Session
Descriptions By Day : Wednesday,
October 4
***Provided
with support from Apple Computer, Inc.
***Provided
with support from Microsoft Corp.
***Provided
with support from RealNetworks
10:30
A.M.-12:00 P.M.
051
- Adding Web Video to Your Independent Studio's Portfolio
Discover what it takes to transition your
traditional broadcast video and/or motion graphics business
to the Web. Find out what equipment you'll need to acquire,
what tools you'll need to learn, and what landmines await.
Prerequisites: Some familiarity with running an indie
studio and related issues
Level: All
052
- Realserver Technology Overview: Architecture and Administration
***
Colleen Moffitt
Configuring and managing a Realserver isn't
hard if you know the basics. Gain new flexibility and learn
the fundamentals of setting up on-demand broadcasts, content
directories, live broadcasts, multicasting, and security
permissions using the RealAdministrator.
Prerequisites: None
Level: All
053
- Servers: Hosting Windows Media 7, Best Practices
**
Microsoft Digital Media Division
Find out when to serve from a Windows Media
server versus from a Web server, and learn how to take advantage
of the Windows Media server's scalability, reliability,
and network efficiency needed for delivering compelling
content. Explore network band-width, content distribution,
and load bal-ancing considerations for both Internet and
broadband connections.
(Repeat of Session 015)
Prerequisites: Knowledge of Web servers
Level: Intermediate to advanced
054
- Bluescreen and Greenscreen Fundamentals
Ron Ungerman
Anyone interested in learning about the creative
possibilities of bluescreen and greenscreen technology will
find a wealth of knowledge in this session. Discussions
will cover a brief history of the technology, as well as
lighting, camera, materials, preproduction planning, postproduction
techniques, pitfalls, and more.
Prerequisites: None
Level: All
055
- Logo Design Intensive
Tim Sassoon
Learn how to make dynamic 2D and 3D text
and logos for film and television. Topics include designing
for the big and small screen, planning your 3D models, getting
great motion, traditional and grunge animation, and unusual
rendering techniques for unique looks. Also covered will
be working with vector animation in After Effects.
Prerequisites: Experience with Adobe Illustrator,
Photoshop, and After Effects, as well as a 3D package, is
helpful
Level: Intermediate to advanced
056
- Looking Under the Hood of Your Avid
Steve Bayes and Eric
Peters
Become a more effective Avid editor by learning
about what goes on inside your system and how to use it
to get superior results. This session offers many practical
tips and techniques for compression, special effects, rendering,
system management, and storage. The session is interactive
with an open Q&A; period.
Prerequisites: Familiarity with Media Composer,
Film Composer, Avid Express, or Newscutter
Level: Intermediate to advanced
057
- Camera Comparison
Jim Feeley and Adam
Wilt
One DV-format camcorder costs $1000, another
$40,000. Some shooting situations and needs demand an expensive
camera, and some don't. Through a live shoot out, see the
differences between low-cost and big-bucks video cameras.
Learn which camera is right for your needs and budget.
Prerequisites: None
Level: All
058
- Nonlinear Editors Making the Transition to the Web
Moderator: Kimberly Reed
Panel: Bryce Button, others
TBA
How can you edit effectively for video that's
destined for the Web? Understanding a few principles about
shot length, transitions, effects, contrast, and shot selection
will help your Web video look as good as it can. What about
streaming versus downloadable? Can you use the same version
for all different data rates? Join industry veterans who
can apply the high-resolution world to video for the Web.
Prerequisites: Experience with NLEs
Level: Intermediate to advanced
1:00
P.M.-2:30 P.M.
061
- Managing Access to Your Content: Authentication, Authorization,
and Security
Moderator: Nels Johnson
Panel: Christine Falsetti,
David Pava, Sharon Goldstein, John Scharber, James McNabb
Despite its similarities to television, Web
video is not yet generating comparable ad revenues. Is pay-per-view
the answer for at least the short term? How much should
it cost, and how should it be billed? What are Web viewers
willing to pay, and for what types of content? Finally,
does the Web offer even better pay-per-view scenarios than
traditional TV? This session addresses these questions head-on,
with answers from executives at working pay-per-piew sites.
Prerequisites: Interest in Web-related business issues
Level: All
062
- SMIL Authoring***
Christine Lukasik
This session will provide a strong grounding
in SMIL basics, especially layout and timing. See how to
seamlessly integrate audio, video, Flash, and graphics,
and how different elements can be linked to other presentations
or Web pages. The session will also cover those media types
in addition to audio and video that compose a SMIL presentation,
and third-party data types that can be added to SMIL presentations,
including MP3 files.
Prerequisite: Understanding of content production
techniques, streaming media, multiple datatypes, and HTML
authoring
Level: Intermediate
063
- Creating Video and Interactive Environments
Moderator: Shannon Donnelly
Panel: Edward Driscoll,
Alex Thompson, Charles
Wiltgen, Jeff Dawes
How do you incorporate video in interactive
experiences? A panel of experts will offer advice, tips,
and practical experience from a variety of backgrounds,
including game development, interactive television design,
and Web content creation.The panel will cover tips and techniques
for integrating video that supports interaction in projects
on the Web, DVD, and CD-ROM.
Prerequisites: None
Level: All
064
- Automating Workflow Galan Bridgeman
Your time on the job is valuable. Attend
this session to learn how to automate your production process.
See how to use scripts to automate otherwise complex tasks
related to capturing, compressing, and delivering Web video.
Prerequisites: None
Level: All
065
- Effective Freelance Strategies
Todd Iorio
Freelancing offers freedom but carries its
own responsibilities. This session will examine essential
business practices, technical savvy, pricing, and the right
hardware and software. Continuing your education, handling
difficult clients, and building a vital support network
also will be discussed. Learn techniques that will help
you find new clients and keep existing ones.
Prerequisites: None
Level: All
066
- Motion Graphics in the Trenches
Chris and Trish
Meyer
Chris and Trish Meyer, principals at the
design studio CyberMotion and writers of DV magazine's Motion
Graphics column, will take apart some of their projects
to show how they combine captured and stock footage, 3D
renders, and 2D compositing to achieve a variety of looks.
Part of the process includes how they divide portions of
projects between themselves and various programs.
Prerequisites: Basic After Effects and 3D
Level: Beginning to intermediate
067
- Birds of a Feather: Nuts and Bolts of DV Production
Jim Feeley, John
Jackman, Bruce Johnson,
Adam Wilt
Are you frustrated by your nonlinear
editor? Do you have a love/hate relationship with your digital
video camera? Do the currently-available video tools give
you what you need? If not, how would you change them? What
workarounds have you discovered? This roundtable provides
a lively forum to discuss your digital video challenges
and victories with your peers.
Prerequisites: Bring a list of headaches and solutions
to share with the group.
Level: All
068
- Design Essentials for Professionals, Part 1
Tracy Colby
As a DV professional, you need to create
effective visuals that create mood, sell sizzle, and catch
and keep the audience's attention. In this class, you'll
learn about the practical worlds of image elements and the
principles of design and layout as we explore how to create
effective design in motion. Examples of motion graphics
will be discussed and relevant technical issues will be
introduced.
Prerequisites: None
Level: Beginning to intermediate
3:00
P.M.-4:30 P.M.
071
- Budgets for Web Video
Scott Klososky
Using real-life scenarios, this class will
focus on the nuts and bolts of pricing a Webcast. Although
some components parallel traditional production, new variables
must be considered. In addition, most Webcasters must take
responsibility for completely new segments in the broadcast
chain.
Prerequisites: None
Level: All
072
- SMIL and Flash 4: Using Advanced Features***
Christine Lukasik
Find out how to use the RealPlayer to define
specific presentations for different viewers in this demonstration
of the advanced features of SMIL. Learn how to use The RealPlayer
to select streams or even lay out schemes based on language
preference or connection speed. Other topics include the
introduction of caching and multiple-player windows that
provide a much more com-pelling viewer experience, and streaming
Macromedia Flash 4 inside the RealPlayer.
Prerequisite: SMIL Authoring
Level: Advanced
073
- Servers: QuickTime
*
Apple Computer, Inc.
Learn the ins and outs of setting up your
own QuickTime Streaming server. See how to configure your
server on both Apple and other platforms. Learn how to prepare
your content for streaming or a live broadcast. This session
will cover hardware, software and network configurations.
(Repeat of Session 025)
Prerequisites: None
Level: All
074,
- Extreme Locations Production
Rob Myers and Stephen Price
Remote field production requires a different
set of procedures, tools, and methods. Learn about the different
types of DV gear (as well as headcams, etc.), laptops, software,
compression, etc. required to get the job done. From starting
the project to the complicated final steps of transmitting
the assets home, representatives of Quokka will share their
war stories and insights.
Prerequistes: All
Level: None
075
- Demystifying DV for Filmmakers
John Jackman
You know everything about film stock, emulsion,
and filters. But do you know how to tweak the menu options
in a digital camera? What black stretch and knee are all
about? What's different about lighting video? What video
techniques give a better "film look"? DV is a different
technology, and experienced filmmakers often find critical
gaps in their knowledge of it. This session will help to
fill in the gaps with information geared specially for those
with film backgrounds.
Prerequisite: Background in film production or traditional
production techniques
Level: Intermediate to advanced
076
- Live Webcasting a Big Event
Patrick Paulson
What does it take to Webcast a rock concert?
A football game? A fashion show? In this session, you'll
hear from someone who has been involved in some of the highest
profile Webcasts to date. Learn how they pulled it off,
from preproduction planning to camera and lighting strategies,
to compression techniques and beyond.
Prerequisites: Some understanding of Web video
Level: All
077
- The Art of Editing
Frank Capria
How does an editor approach a sequence? What
techniques are appropriate for different genres? This session
begins with an historical overview of editing and a sampling
of some of the best editing from feature films, documentaries,
and commercials. The discussion that follows will examine
the options available to editors in today's nonlinear edit
suites. Other topics covered will include 16:9 versus 4:3
presentation, music choices, dialog editing, and pacing.
Prerequisites: Experience editing video,
film, or interactive content
Level: Intermediate
078-Design
Essentials for Professionals, Part 2
Tracy Colby
This is a continuation of Session 068
Prerequisite: None
Level: Beginning to intermediate
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