
Session
Descriptions By Day :Tuesday,
October 3
***Provided
with support from Apple Computer, Inc.
***Provided
with support from Microsoft Corp.
***Provided
with support from RealNetworks
9:00
A.M.-10:30 A.M.
011
- QuickTime VR Authoring *
Apple Computer, Inc.
A QuickTime VR master class. QuickTime VR
is a popular choice to give users an immersive experience.
See how VR can take your viewer into your environment. Get
the latest tips and tricks about how to create you own VR
experiences.
Prerequisites: Experience creating QuickTime media
Level: Intermediate to advanced
012
- Better, Faster, More: An Introduction to Video Compression
on the Web Peter Weiss
Learn how to optimize your video footage
for Internet or intranet delivery. This introductory session
for video professionals new to Web video will cover production
and postproduction techniques, technical terms, and delivery
technologies with heavy emphasis on demystifying compression
codecs.
Prerequisites: None
Level: Beginning
013
- Platform Overview: RealSystem 8, Breaking the Video Barrier
***
Marty Roberts
This session will present a detailed overview
of the features, benefits and technologies in the RealSystem
8 and RealVideo 8.
Prerequistes: None
Level: All
014
- Master Class: Sonic Foundry Tools
Michael Bryant
This class will cover topics relating to
desktop streaming media production and how Sonic Foundry's
family of software solutions fit into this process. Topics
covered will include learning preproduction concepts for
audio and video; acquiring the media; editing; preprocessing
for streaming; watermarking; designing the rich media presentation;
encoding; and publishing the content.
Prerequisites: Experience with the Windows operating
system and a basic understanding of digital audio and video
recommended
Level: All
015
- Servers: Hosting Windows Media 7, Best Practices **
Microsoft Digital Media Division
Find out when to serve from a Windows Media
server versus from a Web server. Learn how to take advantage
of the Windows Media server's scalability, reliability,
and network efficiency to deliver compelling content. Explore
network bandwidth, content distribution, and load balancing
considerations for both Internet and broadband connections.
Prerequisites: Knowledge of Web servers
Level: Intermediate to advanced
016
- Planning and Managing a Video Project
Shannon Donnelly
This session covers the basics of planning
and managing a video project from preproduction planning
through post-production. Practical advice will be given
on creating a script that works and what to do when it's
not working; building a realistic budget; selecting your
production team; scheduling; handling schedule slips; anticipating
trouble; keeping everyone on track without becoming a dictator;
and making the process both fun and creative-the two keys
to success.
Prerequisites: A basic knowledge of production terminology
Level: Beginning to intermediate
017
- DV: Technical Details
Adam Wilt
What is DV? When is it good enough for professional
use? How does it compare to other formats? Here's your chance
to explore the ins and outs of DV formats. Topics include
resolution, color sampling, compression artifacts, locked
and unlocked audio, 1394/FireWire/i.Link, and multi-generation
performance. The session focuses on DV25 (DV, DVCAM, and
D-7), but DV50 (DVCPRO50 and D-9) and DV100 HDTV formats
(DVCPRO HD and D-9 HD) are discussed as well.
Prerequisites: Basic understanding of video and a
desire to understand the tech-nical details and features
of DV formats
Level: Intermediate to advanced
018
- Broadcast Design Tips and Tricks
Michael Kelley
Ever had a concept that you couldn't get
on the screen? As any designer, compositor, or animator
can tell you, it's not what you know, it's what tricks you
know. In this class, you'll learn how to pick the right
tool for the job and gain an understanding of QuickTime,
Alpha channels, clip media, plug-ins, animation techniques,
and the rendering process. You'll obtain the knowledge to
combat looming deadlines and last-minute changes.
Prerequisites: Familiarity with After Effects or
other compositing package
Level: Beginning to intermediate
019
- The Sound of Music: The Art and Technology of Music Production
for Video and TV
How does a composer actually go about composing,
recording, and delivering a score under deadline and under
budget? It can be a daunting task, filled with the potential
for career-threatening mistakes. It can also be a lot of
fun. The session will take participants through the process
of scoring-from spotting music to composing, recording,
mixing, and delivering the final master. Topics will include
gear requirements for a home-based music studio, MIDI sequencing
concepts, audio synchronization, and how musical scores
enhance storytelling.
Prerequisites: Interest in sound for moving pictures
Level: All
020
- Commotion Overview
Todd Iorio
This course explores matte creation tools,
techniques for consistent motion tracking and stabilization,
and tools and controls to help perfect your shots. Compositing
tricks, auto paint features, super cloning, and integration
with After Effects will also be covered, as well as the
new 3.0 features and the DV version.
Prerequisites: Familiarity with After Effects
is helpful and experience with Commotion recommended
Level: Intermediate to advanced
11:00
A.M.-12:30 P.M.
021
- The Business of Webcasting
Moderator: Nels Johnson
Panel: Chrisopher Blandy,
Scott Klososky, Patrick
Paulson, Michael Yonchenko and Mike Davidson
Encoding Web video is finally a job for professionals,
whether you outsource the job or do it yourself. Unfortunately,
making money from streaming media can still be difficult-unless
you understand the business models that separate the quiet
winners from the clear losers. This session deconstructs
the successful Web video strategies that are now paying
off.
Prerequisites: Basic understanding of Web
Level: All
022
- Codec Overview Class
Ben Waggoner
This session will explore the latest and
greatest Web video codecs inside QuickTime, RealVideo, Windows
Media, and MPEG-4. Head-to-head comparisons will help illustrate
the advantages and disadvantages of each and will provide
tips and tricks for encoding.
Prerequisites: Familiarity with Web video compression
Level: Intermediate to advanced
023
- Platform Overview: Windows Media 7
**
Microsoft Digital Media Division
Learn how Windows Media Technologies-Windows
Media Player, Windows Media Tools, Windows Media Services,
and the Windows Media SDK-offer a high quality, scalable,
and cost-effective platform for streaming media across PCs,
set-top boxes, and portable devices. Understand how the
Windows Media Rights Manager enables digital rights management,
and how the Microsoft Digital Broadcast Manager enables
content providers to sell pay-per-download and pay-per-stream
content.
Prerequisites: Understanding of Web video
Level: All
024
- Audio Basics for Web Professionals Tim Tully
Audio is often the neglected stepchild of
video, yet good quality sound can make or break any video
project. On the Web, good audio quality can often make up
for quality-challenged video content. This session is for
Web video pros who'd like to have a better understanding
of audio essentials. You'll learn how to select and position
micro-phones, how to use audio waveform editing tools, how
to set signal levels and how to choose the best prac-tices
for compressing audio content for Web delivery.
Prerequisites: None
Level: Audio novice
025
- Servers: QuickTime *
Apple Computer, Inc.
Learn the ins and outs of setting up you
own QuickTime Streaming Server. See how to configure your
server on both Apple and other platforms. Learn how to prepare
your content for streaming or a live broadcast. This session
will cover hardware, software, and network configurations.
Prerequisites: None
Level: All
026
- Nonlinear Online
Moderator: Kimberly Reed
Panel: TBA
What are the advantages of finishing your
show in a nonlinear suite versus in a traditional one? What
are some of the key questions to ask when deciding whether
to online your show in a linear or nonlinear bay? What's
the best way to prep your offline for one, the other, or
both? This panel of seasoned editors and industry representatives
will answer these and other questions.
Prerequisites: Experience with NLEs
Level: Intermediate to advanced
027
- DV: Troubleshooting and Applications
Adam Wilt
Improve your DV success with this overview
of current DV-format production and post-production equipment,
tips, and tricks. Topics include using color bars from a
VX1000 or XL1; interchanging DV, DVCAM, and D-7 (DVCPRO);
SP versus LP recording; white clipping during editing; chroma
keying; titling in DV; unlocked audio; FireWire frustrations;
black level (setup) issues; and more.
Prerequisites: A basic understanding of video shooting
and editing and DV fundamentals. Attending Session 017 is
recommended but not required.
Level: Intermediate
028
- DVD Fundamentals: What's It Really All About?
Ralph LaBarge
This session will cover DVD basics, including
the DVD-Video and DVD-ROM specifications, the state of the
art in off-the-shelf-development tools for DVD titles, and
a discussion on the process of developing titles for DVD.
Several current DVD-Video and DVD-ROM titles will be used
as examples to demonstrate the concepts discussed in the
presentation.
Prerequisites: None
Level: All
029
- Master Class: Media 100
Paul Lundahl
Learn to get the most out of your Media 100
nonlinear editing system by using it during the entire production
process, from concept to the completion of your final edit
master. Hot tips, workflow strategies, and case studies
from the front lines of a busy digital video studio will
be featured. This session will also look at integrating
Adobe After Effects material, the Serial Digital Interface
(SDI) system, shared storage strategies, and issues related
to DV acquisition.
Prerequisites: Experience with Media 100, AfterEffects,
and graphic design applications is recommended
Level: Intermediate to advanced
030
- The Pitfalls and Politics of the Corporate Video Studio
Doug Filter
The high capability and low cost of digital
video technology has encouraged many large corporations
to add or expand visual communication capabilities. But
how do you thrive within a large organization that may not
share your creative vision? How do you find projects, promote
your department, share credit, and rise to the top? This
course is designed for people who need to manage, work within,
or grow a corporate video department.
Prerequisites: None
Level: All
1:30
P.M.-3:00 P.M.
031
- Shooting Compression-Friendly Video
Jim Feeley
Even with broadband, creating top-quality
video for Web delivery requires different tools and techniques
than creating video for tape and broadcast. Learn which
formats, cameras, lighting, and shooting techniques maximize
the image and audio quality of your streaming video.
Prerequisites: Basic video production experience
and familiarity with the Web
Level: Intermediate
032
- Databasing Video
Moderator:
TBA
Panel: Stephen Haskin,
David Nunnerley,Philip
Page, Carlos Montalvo,
and Jeff Karnes
Asset management databases are designed to
help organizations with large quantities of audio and video
content keep track of and access that content as quickly
and efficiently as possible. In this session, end users
and tool makers will discuss hardware, software, and networking
issues, as well as backup proce-dures and techniques for
utilizing asset manage-ment systems to deliver rich media
content.
Prerequisites: Working familiarity with databasing
concepts
Level: Intermediate to advanced
033
- Platform Overview: QuickTime *
Apple Computer, Inc.
Learn about QuickTime's support for video,
streaming, interactivity, VR, music, 3D, effects, text,
and AppleScript. See QuickTime in action and get ideas for
your projects with demonstrations of key applications that
create rich QuickTime content.
Prerequisites: None
Level: All
034
- Tips and Tricks for Rapid Dynamic Site Development
Daniel Brown
This session will address some of the issues
that can hinder rapid site development and describe Adobe's
latest solutions for expediting site creation and management.
Learn to create multiple prototypes, set up site reporting,
use multiple panes, and support WebDav. GoLive features
will be explained, such as onboard interactive editing and
automatic refresh from back end to front end. Tips on code
control, streaming technology, dynamic links, and templates
will also be covered.
Prerequisites: Basic understanding of HTML and past
experience in designing Web sites helpful but not required
Level: Intermediate to advanced
035
- Editing for the Web
Bryce Button
Editing for the Web involves a host of issues
from the basic technical demands of the delivery medium
to the traditional virtues of strong storytelling. Join
us as we explore the best compromises for and advantages
of this exciting and evolving field. Whether you are currently
active in Web delivery or not, the basic tenants of storytelling
still hold.
Prerequisites: Basic editing and Internet parlance.
Open to all producers and editors who wish to make the most
of a new delivery vehicle and refresh their basic storytelling
skills
Level: Intermediate to advanced
036
- Mastering Your Business
Doug Filter
You've got talent, creativity, inspiration,
and technical mastery. But how do you avoid dying a poor,
starving artist? Learn how to attract, compete for, and
keep clients by creating the right structure for your shop.
This session will show you how to find the best employees,
subcontractors, lawyers, and accountants, and how to develop
contracts, set commissions, manage your time, plan your
projects, network, and enhance and inspire your teams.
Prerequisites: None
Level: Business beginner
037
- Storyboarding and Visual Preproduction
Marcie Begleiter
Learn how to translate your script into images
that project the story. Explore techniques of previsualization
in this introduction to storyboarding. This session will
cover the who, what, why, and when of preparing live-action
video and film projects. Contemporary and archival projects
will be presented to give attendees an overview of this
exciting previsualization process.
Prerequisites: Some knowledge of production terminology
Level: All
038
- Choosing 3D Applications for Video
Moderator: Dominic Milano
Panel: Matt Silverman, others TBA
A surprising number of 3D applications are
not as video-friendly as one may think. In this session,
learn about such gotchas as frame rate options for rendering
3D animations, pixel aspect ratios, color space issues as
they relate to compositing and rotoscoping, applying video
as a texture map, and more.
Prerequisites: Understanding of video and basic 3D
concepts
Level: All
039
- How To Keep a Studio Up and Running 24/7
We work in an age in which studios live and
die by their ability to meet deadlines. But it is also an
age in which software and hardware upgrades are being released
before their time. Topics covered in this session include
maintenance, software stress testing, back-up procedures,
and more.
Prerequisites: None
Level: Intermediate to advanced
040
- Cinematic Concepts Isaac Victor Kerlow
Improve your ability to compose, light, and
animate your projects. This session will teach you how to
watch films with a more critical eye by covering the basic
principles of aesthetic composition and camera movement.
All aspects of picture composition will be covered, including
framing, head-room, tail room, depth composition, angle
of elevation, graphics and motion vectors, balance, movement,
and the rule of thirds.
Prerequisites: None
Level: All
3:30
P.M.-5:00 P.M.
041
- Profitable Pricing and Scheduling Tactics
Robert Brenner
This practical session will describe how
to determine and set prices for maximum profit. Topics include
setting cost, overhead and profit; raising prices; handling
objections; declining work; using special promotions; scheduling
projects; dealing with price shoppers; and handling cutthroat
competitors. Attendees will receive pricing survey results
listing hourly rates for desktop video services.
Prerequisites: None
Level: All
042
- Understanding Optimized Content Distribution Networks
Moderator: TBA
Panel: Jonathan Seelig,
Pat Greer
Getting rich media content out to users quickly
and reliably, even under peak loads presented by very high-profile
Webcasts, can be quite a challenge. More and more companies
claim to have breakthrough products and services. In this
panel discussion, you'll learn what "streaming for the edge
of the Internet" is all about.
Prerequisites: Basic understanding of Web video
Level: All
043
- Birds of a Feather: 3D for DV
Dominic Milano, Matt
Silverman, others TBA
Do you burn the midnight oil at your work-station
modeling and animating flying logos, dancing cars, and aliens
stealing beer trucks? If your thing is 3D for DV and you
want to share your experiences, frustrations, triumphs,
and techniques with other folks who share your passion,
this is the forum for you.
Prerequisites: An Interest in 3D
Level: All
044
- Birds of a Feather: How To Keep a Studio Up and Running
24/7 Todd Iorio
This session is for those who need to keep
their gear up and running 24/7. It's a chance to share war
stories, brag about installing a bug-ridden upgrade while
you had to deliver a big job on time, ask your peers how
they're managing to cope, and hang out with folks who share
your passion.
Prerequisites: None
Level: All
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